publications

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2017
Jeong, B., Ibáñez J., Nunes N., & Chen M. (2017).  A Tattooed Bracelet for Child Vaccination Records in a Developing World Context. Proceedings of the 2017 Conference on Interaction Design and Children.
Cesário, V., Coelho A., & Nisi V. (2017).  Teenagers as Experience Seekers Regarding Interactive Museums Tours. International Conference on Design and Digital Communication 2017.
Hanna, J. (2017).  Top 10 Modernist Manifestos from Britain and Ireland.
Pozzi, A., Sciannamblo M. Book Revie, & Viteritti A. (2017).  Trajectories of Women in Mathematics and Computer Science: Mobility, Positioning and Hybridization. Polis. 31, 73–96.
Niforatos, E., Vourvopoulos A., & Langheinrich M. (2017).  Understanding the potential of human–machine crowdsourcing for weather data. Special Issue on Mobile and Situated Crowdsourcing. 102, 54–68.
Sciannamblo, M. Book Revie, & Teli M. (2017).  Undoing the Ontology of the Poor: A Participatory Design Project.
Cesário, V., Coelho A., & Nisi V. (2017).  An Unlikely Seamless Combination - Future Curators Designing Museum Experiences Towards the Desires of Actual Teenagers. DIGICOM - International Conference on Design and Digital Communication.
Bødker, S., Lyle P., & Saad-Sulonen J. (2017).  Untangling the Mess of Technological Artifacts: Investigating Community Artifact Ecologies. Proceedings of the 8th International Conference on Communities and Technologies.
Ashby, S.., Hanna J., & Rodrigues R.. (2017).  Using BLE Beacons to Simulate Proxemic Surveillance for an Interactive Art Installation. CHI.
Paradeda, R., Ferreira M. José, Martinho C., & Paiva A. (2017).  Using Interactive Storytelling to Identify Personality Traits. (Nunes, N., Oakley I., & Nisi V., Ed.).Interactive Storytelling: 10th International Conference on Interactive Digital Storytelling, ICIDS 2017 Funchal, Madeira, Portugal, November 14–17, 2017, Proceedings. 181–192.
Cabral, D., & Correia N. (2017).  Video editing with pen-based technology. Multimedia Tools and Applications. 6889-6914.
Cameirao, M., Pereira F., & S Badia B. i (2017).  Virtual reality with customized positive stimuli in a cognitive-motor rehabilitation task. International Conference on Virtual Rehabilitation (ICVR 2017).
Redin, D., Vilela D., Nunes N., Ribeiro M., & Prandi C. (2017).  ViTFlow: a platform to visualize tourists flows in a rich interactive map-based interface. IFIP Conference on Sustainable Internet and ICT for Sustainability (SustainIT).
Auger, J.., Encinas E.., & Hanna J. (2017).  Wait for the Drop: Designing a Gravity Powered Turntable of the Future. xCoAx.
Mirri, S., Prandi C., Roccetti M., & Salomoni P. (2017).  Walking under a Different Sky: Urban Colored Routes for Creative Engagement and Pleasure. International Journal of Human–Computer Interaction. 1–12.
Hanna, J. (2017).  We / The People: Digital Manifestos and Online Activism. Other Codes.
Calvary, G., Nichols J., Campos J. Creissac, Nunes N., & Campos P. (2017).  Welcome to the First Issue of PACMHCI EICS. Proc. ACM Hum.-Comput. Interact.. 1, 1:1–1:2.
Sample, C.., Bakdash J.., Abdelnour-Nocera J.., & Maple C.. (2017).  What's in a name? Cultural observations on nationally named hacking groups. Proceedings of the 12th International Conference on Cyber Warfare and Security, ICCWS 2017. 332-340.
Ashby, S., Hanna J., Matos S., & Rodrigues R. (2017).  Words in Freedom: A Manifesto Machine as Critical Design. ACE 2017 - 14TH INTERNATIONAL CONFERENCE ON ADVANCES IN COMPUTER ENTERTAINMENT TECHNOLOGY.
2016
Aveiro, D., Pergl R., & Gouveia D. (2016).  Advances in Enterprise Engineering X: 6th Enterprise Engineering Working Conference, EEWC 2016, Funchal, Madeira Island, Portugal, May 30-June 3 2016, Proceedings.
Jeong, B., & Chen M. (2016).  The Analysis of the Impact on the Interface Design for Mobile Device in Relation with Brand Preference. (Kim, S-I., & Hah S., Ed.).Advances in Affective and Pleasurable Design. 695-714.
Rodrigues, S., Faria F., Cafôfo N., Chen MC., Mata-Lima H., & Morgado D. F. (2016).  Analysis of the Self-Consumption Regulation for Photovoltaic Systems with Battery Banks in the Portuguese Residential Sector. Journal of Clean Energy Technologies.
Cabral, D., Silva J. M. F., Fernandes C., & Correia N. (2016).  Annotating Live Video with Tablet Computers: A Preliminary User Study. Proceedings of the International Working Conference on Advanced Visual Interfaces.
Mendes, M., Ângelo P., Nisi V., & Correia N. (2016).  Appropriating Video Surveillance for Art and Environmental Awareness: Experiences from ARTiVIS. Science and Engineering Ethics.
Csikszentmihályi, C. (2016).  Art, Data, and Platform Design for Social Change [Invited Lecture]. Presented at Institute for Advanced Study Big Data Centre, Köszeg, Hungary, 28 September 2016.

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