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Colley, A., Thebault-Spieker J., Lin A. Yilun, Degraen D., Fischman B., Hakkila J., et al. (2017).  The Geography of Pokémon GO: Beneficial and Problematic Effects on Places and Movement. Proceedings of the SIGCHI Conference on Human Factors in Computing Systems.
Valente, P., Silva T., Winckler M., & Nunes N. (2017).  The Goals Approach: Agile Enterprise Driven Software Development. (Goluchowski, J., Pankowska M., Linger H., Barry C., Lang M., & Schneider C., Ed.).Complexity in Information Systems Development: Proceedings of the 25th International Conference on Information Systems Development. 201–219.
Sciannamblo, M. Book Revie (2017).  ‘The Hard Hat Problem’: Women Traveling the World of Computing. 6th STS Italia Conference | Sociotechnical Environments Trento, November 24–26, 2016.
Muñoz, J.., Gouveia E.. R., Cameirao M., & S Badia B. i (2017).  Heart Rate Variability in Exergaming - Feasibility and Benefits of Physiological Adaptation for Cardiorespiratory Training in Older Adults by Means of Smartwatches. icSports.
Paradeda, R. Benites, Ferreira M. José, Dias J., & Paiva A. (2017).  How Robots Persuasion Based on Personality Traits May Affect Human Decisions. Proceedings of the Companion of the 2017 ACM/IEEE International Conference on Human-Robot Interaction. PDF icon How Robots Persuasion based on Personality Traits May Affect Human Decisions.pdf (234.89 KB)
Costa, D. Leonor, Faria A. Lúcia, & Chisik Y. (2017).  Hugvie as a therapeutic agent in the improvement of interaction skills in children with developmental disabilities: an exploratory study. 14th International Conference on Advances in Computer Entertainment Technology.
Campos, P.., Clemmensen T.., Barricelli B.R.., Abdelnour-Nocera J.., Lopes A.., & Gon?alves F.. (2017).  Human work interaction design meets international development. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics). 10516 LNCS, 531-532.
Gonçalves, F., Cabral D., Campos P., & Schöning J. (2017).  I Smell Creativity: Exploring the Effects of Olfactory and Auditory Cues to Support Creative Writing Tasks. Proceedings of 16th IFIP TC 13 International Human-Computer Interaction Conference, INTERACT 2017, Part II..
Bento, A. V., Mendes G. R., & Pacheco D. (2017).  Importance of school-family collaboration: a qualitative study. Revista San Gregorio. 1, 94-105.
Fred, A., Dietz J. L. G., Aveiro D., Liu K., & Filipe J. (2017).  Knowledge Discovery, Knowledge Engineering and Knowledge Management: 7th International Joint Conference, IC3K 2015, Lisbon, Portugal, November 12-14, 2015, Revised Selected Papers.
Hanna, J. (2017).  L’art pour l’art, Dandy, Degeneration, Manifesto, Nihilism, Shell Shock, Vorticism. A Dictionary of Modernism. 504.
Ferreira, M. José, Nisi V., Melo F., & Paiva A. (2017).  Learning and Teaching Biodiversity Through a Storyteller Robot. (Nunes, N., Oakley I., & Nisi V., Ed.).Interactive Storytelling: 10th International Conference on Interactive Digital Storytelling, ICIDS 2017 Funchal, Madeira, Portugal, November 14–17, 2017, Proceedings. 367–371.
Abdelnour-Nocera, J.., Clemmensen T.., & Guimaraes T.G.. (2017).  Learning HCI across institutions, disciplines and countries: A field study of cognitive styles in analytical and creative tasks. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics). 10516 LNCS, 198-217.
Pestana, D. Garigali, Mendonca F.., & Morgado-Dias F. (2017).  A low cost FPGA based thermal imaging camera for fault detection in PV panels. 2017 International Conference on Internet of Things for the Global Community (IoTGC).
Hanna, J. (2017).  Manifestos in the Post-Media Age. Acoustic Space. 16,
Mostafa, S.. S., Awal M.. A., Ahmad M.., & Morgado D. F. (2017).  A Method for Designing EMG Integrator using an FPGA. 2017 International Conference and Workshop on Bioinspired Intelligence (IWOBI) .
Mendonca, F.., Mostafa S.. S., Morgado D. F., Navarro-Mesa J.., Julia-Serda G.l., & Ravelo-Garcia A.. (2017).  A minimally invasive portable system for sleep apnea detection. 2017 International Conference and Workshop on Bioinspired Intelligence (IWOBI).
Jeong, B., Ibanez J., Nunes N., & Chen M. (2017).  The Mobile App to Assist with Tattoo-encoded Baby Immunization Records in Africa. ICAT'17 International Conference on Advanced Technology & Science, Istanbul, Turkey.
Pereira, L., & Chisik Y. (2017).  A Mouse Over a Hotspot Survey: An Exploration of Perceptions of Electricity Consumption and Patterns of Indecision. IFIP Conference on Sustainable Internet and ICT for Sustainability (SustainIT).
Mendez, P. S., Silva JC., & Silva J. Luís (2017).  Multi-screen and Multi-device Game Development. International Conference on Human-Computer Interaction.
Ferreira, L. Duarte And, Cameirao M., & S Badia B. i (2017).  Music-based assistive feedback system for the exploration of virtual environments in individuals with dementia. International Conference on Virtual Rehabilitation (ICVR 2017).
Ashby, S.., Hanna J., & Rodrigues R.. (2017).  North Circular: Exploring Ulysses, Voyeurism, and Surveillance in an Interactive Soundscape. xCoAx.
Cesário, V., Radeta M., Matos S., & Nisi V. (2017).  The Ocean Game: Assessing Children’s Engagement and Learning in a Museum Setting Using a Treasure-Hunt Game. 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems, Fun and Games and Gamification (CHIPLAY EA ’17) .
Mostafa, S.. S., Carvalho J.. P., Morgado D. F., & Ravelo-Garcia A.. (2017).  Optimization of Sleep Apnea Detection using SpO2 and ANN. 26th International Conference on Information, Communication and Automation Technologies.
Freitas, A., Brito L., Baras K., & Silva J. (2017).  Overview of context-sensitive technologies for well-being. Internet of Things for the Global Community (IoTGC), 2017 International Conference on.