publications

Export 1579 results:
2017
Radeta, M., Cesario V., Matos S., & Nisi V. (2017).  Gaming Versus Storytelling: Understanding children’s interactive experiences in a museum setting. International Conference on Interactive Digital Storytelling.
Radeta, M., Cesário V., Matos S., & Nisi V. (2017).  Gaming Versus Storytelling: Understanding Children’s Interactive Experiences in a Museum Setting. International Conference on Interactive Digital Storytelling (ICIDS 2017).
Colley, A., Thebault-Spieker J., Lin A. Yilun, Degraen D., Fischman B., Hakkila J., et al. (2017).  The Geography of PokéMon GO: Beneficial and Problematic Effects on Places and Movement. Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems. 1179–1192.
Colley, A., Thebault-Spieker J., Lin A. Yilun, Degraen D., Fischman B., Hakkila J., et al. (2017).  The Geography of PokéMon GO: Beneficial and Problematic Effects on Places and Movement. Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems.
Colley, A., Thebault-Spieker J., Lin A. Yilun, Degraen D., Fischman B., Hakkila J., et al. (2017).  The Geography of Pokémon GO: Beneficial and Problematic Effects on Places and Movement. Proceedings of the SIGCHI Conference on Human Factors in Computing Systems.
Valente, P., Silva T., Winckler M., & Nunes N. (2017).  The Goals Approach: Agile Enterprise Driven Software Development. (Goluchowski, J., Pankowska M., Linger H., Barry C., Lang M., & Schneider C., Ed.).Complexity in Information Systems Development: Proceedings of the 25th International Conference on Information Systems Development. 201–219.
Sciannamblo, M. Book Revie (2017).  ‘The Hard Hat Problem’: Women Traveling the World of Computing. 6th STS Italia Conference | Sociotechnical Environments Trento, November 24–26, 2016.
Muñoz, J.., Gouveia E.. R., Cameirao M., & S Badia B. i (2017).  Heart Rate Variability in Exergaming - Feasibility and Benefits of Physiological Adaptation for Cardiorespiratory Training in Older Adults by Means of Smartwatches. icSports.
Paradeda, R. Benites, Ferreira M. José, Dias J., & Paiva A. (2017).  How Robots Persuasion Based on Personality Traits May Affect Human Decisions. Proceedings of the Companion of the 2017 ACM/IEEE International Conference on Human-Robot Interaction. PDF icon How Robots Persuasion based on Personality Traits May Affect Human Decisions.pdf (234.89 KB)
Costa, D. Leonor, Faria A. Lúcia, & Chisik Y. (2017).  Hugvie as a therapeutic agent in the improvement of interaction skills in children with developmental disabilities: an exploratory study. 14th International Conference on Advances in Computer Entertainment Technology.
Campos, P.., Clemmensen T.., Barricelli B.R.., Abdelnour-Nocera J.., Lopes A.., & Gon?alves F.. (2017).  Human work interaction design meets international development. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics). 10516 LNCS, 531-532.
Gonçalves, F., Cabral D., Campos P., & Schöning J. (2017).  I Smell Creativity: Exploring the Effects of Olfactory and Auditory Cues to Support Creative Writing Tasks. Proceedings of 16th IFIP TC 13 International Human-Computer Interaction Conference, INTERACT 2017, Part II..
Bento, A. V., Mendes G. R., & Pacheco D. (2017).  Importance of school-family collaboration: a qualitative study. Revista San Gregorio. 1, 94-105.
Fred, A., Dietz J. L. G., Aveiro D., Liu K., & Filipe J. (2017).  Knowledge Discovery, Knowledge Engineering and Knowledge Management: 7th International Joint Conference, IC3K 2015, Lisbon, Portugal, November 12-14, 2015, Revised Selected Papers.
Hanna, J. (2017).  L’art pour l’art, Dandy, Degeneration, Manifesto, Nihilism, Shell Shock, Vorticism. A Dictionary of Modernism. 504.
Ferreira, M. José, Nisi V., Melo F., & Paiva A. (2017).  Learning and Teaching Biodiversity Through a Storyteller Robot. (Nunes, N., Oakley I., & Nisi V., Ed.).Interactive Storytelling: 10th International Conference on Interactive Digital Storytelling, ICIDS 2017 Funchal, Madeira, Portugal, November 14–17, 2017, Proceedings. 367–371.
Abdelnour-Nocera, J.., Clemmensen T.., & Guimaraes T.G.. (2017).  Learning HCI across institutions, disciplines and countries: A field study of cognitive styles in analytical and creative tasks. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics). 10516 LNCS, 198-217.
Hanna, J. (2017).  Manifestos in the Post-Media Age. Acoustic Space. 16,
Mostafa, S.. S., Awal M.. A., Ahmad M.., & Morgado D. F. (2017).  A Method for Designing EMG Integrator using an FPGA. 2017 International Conference and Workshop on Bioinspired Intelligence (IWOBI) .
Mendonca, F.., Mostafa S.. S., Morgado D. F., Navarro-Mesa J.., Julia-Serda G.l., & Ravelo-Garcia A.. (2017).  A minimally invasive portable system for sleep apnea detection. 2017 International Conference and Workshop on Bioinspired Intelligence (IWOBI).
Jeong, B., Ibanez J., Nunes N., & Chen M. (2017).  The Mobile App to Assist with Tattoo-encoded Baby Immunization Records in Africa. ICAT'17 International Conference on Advanced Technology & Science, Istanbul, Turkey.
Pereira, L., & Chisik Y. (2017).  A Mouse Over a Hotspot Survey: An Exploration of Perceptions of Electricity Consumption and Patterns of Indecision. IFIP Conference on Sustainable Internet and ICT for Sustainability (SustainIT).
Mendez, P. S., Silva JC., & Silva J. Luís (2017).  Multi-screen and Multi-device Game Development. International Conference on Human-Computer Interaction.
Ferreira, L. Duarte And, Cameirao M., & S Badia B. i (2017).  Music-based assistive feedback system for the exploration of virtual environments in individuals with dementia. International Conference on Virtual Rehabilitation (ICVR 2017).
Ashby, S.., Hanna J., & Rodrigues R.. (2017).  North Circular: Exploring Ulysses, Voyeurism, and Surveillance in an Interactive Soundscape. xCoAx.

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