publications

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Filters: Author is Verschure, Paul F. M. J.  [Clear All Filters]
2009
S Badia, B. i, Valjamae A., Manzi F., Bernardet U., Mura A., Manzolli J., et al. (2009).  The Effects of Explicit and Implicit Interaction on User Experiences in a Mixed Reality Installation: The Synthetic Oracle. Presence - Teleoperators and Virtual Environments [Impact Factor SJR2009: 0,853]. 18, 277-285.
Mathews, Z., Lechón M., Calvo J.. M. Blanco, Dhir A., Duff A., S Badia B. i, et al. (2009).  Insect-Like Mapless Navigation Based on Head Direction Cells and Contextual Learning Using Chemo-Visual Sensors. 2009 IEEE-RSJ International conference on intelligent robots and systems. 2243-2250.
S Badia, B. i, & Verschure P. F. M. J. (2009).  Learning from the Moth: A Comparative Study of Robot-Based Odor Source Localization Strategies. (Pardo, M., & Sberveglieri G., Ed.).OLFACTION AND ELECTRONIC NOSE, PROCEEDINGS. 1137, 163-166.
Cameirao, M., S Badia B. i, Duarte E., & Verschure P. F. M. J. (2009).  The Rehabilitation Gaming System: a Review. (Gaggioli, A., Keshner EA., Weiss PL., & Riva G., Ed.).Advanced technologies in rehabilitation: empowering cognitive, physical, social and communicative skills through virtual reality, robots, wearable systems and brain-computer interfaces. 145, 65-83.
Cameirao, M., S Badia B. i, Duarte E., & Verschure P. F. M. J. (2009).  Stroke Rehabilitation Using the Rehabilitation Gaming System: initial results of a clinical study. CyberTherapy 2009. 12, 83.