publications

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2017
Nunes, N., Ribeiro M., Prandi C., & Nisi V. (2017).  Beanstalk: A Community Based Passive Wi-fi Tracking System for Analysing Tourism Dynamics. Proceedings of the ACM SIGCHI Symposium on Engineering Interactive Computing Systems.
Nunes, N., Ribeiro M., Prandi C., & Nisi V. (2017).  Beanstalk: A Community Based Passive Wi-fi Tracking System for Analysing Tourism Dynamics. Proceedings of the ACM SIGCHI Symposium on Engineering Interactive Computing Systems.
Prandi, C., Nisi V., & Nunes N. (2017).  Bus Stops As Interactive Touchpoints: Improving Engagement and Use of Public Transport. Proceedings of the 12th Biannual Conference on Italian SIGCHI Chapter.
Pereira, L., & Nunes N. (2017).  A Comparison of Performance Metrics for Event Classification in Non-Intrusive Load Monitoring. IEEE International Conference on Smart Grid Communications (SmartGridComm).
Nisi, V., Dionisio M., Bala P., Gross T., & Nunes N. (2017).  DreamScope: Evaluating Interactive 360 Degree Virtual Reality in a Physical Narrative Art Installation. Proceedings of the 8th International Conference on Digital Arts - ARTECH 2017.
Prandi, C., Nunes N., Ribeiro M., & Nisi V. (2017).  Enhancing Sustainable Mobility Awareness by Exploiting Multi-sourced Data: the Case Study of the Madeira Islands. IFIP Conference on Sustainable Internet and ICT for Sustainability (SustainIT).
Prandi, C., Roccetti M., Salomoni P., Nisi V., & Nunes N. (2017).  Fighting exclusion: a multimedia mobile app with zombies and maps as a medium for civic engagement and design. Multimedia Tools and Applications. 76, 4951–4979.
Colley, A., Thebault-Spieker J., Lin A. Yilun, Degraen D., Fischman B., Hakkila J., et al. (2017).  The Geography of PokéMon GO: Beneficial and Problematic Effects on Places and Movement. Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems. 1179–1192.
Colley, A., Thebault-Spieker J., Lin A. Yilun, Degraen D., Fischman B., Hakkila J., et al. (2017).  The Geography of PokéMon GO: Beneficial and Problematic Effects on Places and Movement. Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems.
Colley, A., Thebault-Spieker J., Lin A. Yilun, Degraen D., Fischman B., Hakkila J., et al. (2017).  The Geography of Pokémon GO: Beneficial and Problematic Effects on Places and Movement. Proceedings of the SIGCHI Conference on Human Factors in Computing Systems.
Valente, P., Silva T., Winckler M., & Nunes N. (2017).  The Goals Approach: Agile Enterprise Driven Software Development. (Goluchowski, J., Pankowska M., Linger H., Barry C., Lang M., & Schneider C., Ed.).Complexity in Information Systems Development: Proceedings of the 25th International Conference on Information Systems Development. 201–219.
Ferreira, M. José, Nisi V., Melo F., & Paiva A. (2017).  Learning and Teaching Biodiversity Through a Storyteller Robot. (Nunes, N., Oakley I., & Nisi V., Ed.).Interactive Storytelling: 10th International Conference on Interactive Digital Storytelling, ICIDS 2017 Funchal, Madeira, Portugal, November 14–17, 2017, Proceedings. 367–371.
Jeong, B., Ibanez J., Nunes N., & Chen M. (2017).  The Mobile App to Assist with Tattoo-encoded Baby Immunization Records in Africa. ICAT'17 International Conference on Advanced Technology & Science, Istanbul, Turkey.
Pereira, L., Berges M., & Nunes N. (2017).  Proceedings of the 2017 Sustainable Internet and ICT for Sustainability (SustainIT). IFIP Conference on Sustainable Internet and ICT for Sustainability (SustainIT). 1,
Jeong, B., Ibáñez J., Nunes N., & Chen M. (2017).  A Tattooed Bracelet for Child Vaccination Records in a Developing World Context. Proceedings of the 2017 Conference on Interaction Design and Children.
Paradeda, R., Ferreira M. José, Martinho C., & Paiva A. (2017).  Using Interactive Storytelling to Identify Personality Traits. (Nunes, N., Oakley I., & Nisi V., Ed.).Interactive Storytelling: 10th International Conference on Interactive Digital Storytelling, ICIDS 2017 Funchal, Madeira, Portugal, November 14–17, 2017, Proceedings. 181–192.
Redin, D., Vilela D., Nunes N., Ribeiro M., & Prandi C. (2017).  ViTFlow: a platform to visualize tourists flows in a rich interactive map-based interface. IFIP Conference on Sustainable Internet and ICT for Sustainability (SustainIT).
Calvary, G., Nichols J., Campos J. Creissac, Nunes N., & Campos P. (2017).  Welcome to the First Issue of PACMHCI EICS. Proc. ACM Hum.-Comput. Interact.. 1, 1:1–1:2.
2016
Nunes, N., Nisi V., & Rennert K. (2016).  beEco: Co-designing a Game with Children to Promote Environmental Awareness - A Case Study. Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems.
Valente, P., Silva T. Rocha, Winckler M., & Nunes N. (2016).  Bridging Enterprise and Software Engineering Through an User-Centered Design Perspective. Web Information Systems Engineering – WISE 2016: 17th International Conference, Shanghai, China, November 8-10, 2016, Proceedings, Part II.
Alves, R., & Nunes N. (2016).  Ceiling and Threshold of PaaS Tools: The Role of Learnability in Tool Adoption. (Bogdan, C., Gulliksen J., Sauer S., Forbrig P., Winckler M., Johnson C., et al., Ed.).HCSE 2016, and 8th International Conference on Human Error, Safety, and System Development, HESSD 2016.

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