publications

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2018
Gonçalves, F., Cabral D., & Campos P. (2018).  CreaSenses: Fostering Creativity Through Olfactory Cues. Proceedings of the 36th European Conference on Cognitive Ergonomics (ECCE'18).
Cabral, D., Gonçalves F., & Campos P. (2018).  Multimodal Interactions: from Supporting to Enhancing Creativity. Workshop@DIS2018: Designing interactive systems to support and augment creativity.
Campos, P., Cabral D., & Gonçalves F. (2018).  Sense.Seat: Inducing Improved Mood and Cognition Through Multisensorial Priming. The 31st Annual ACM Symposium on User Interface Software and Technology Adjunct Proceedings (UIST '18 Adjunct).
2015
Gonçalves, F., Campos P., & Clemmensen T. (2015).  Human Work Interaction Design: An Overview. Human Work Interaction Design. Work Analysis and Interaction Design Methods for Pervasive and Smart Workplaces. 3–19.
Fuchsberger, V., Murer M., Tscheligi M., Abdelnour-Nocera J.., Campos P., Gonçalves F., et al. (2015).  Human Work Interaction Design (HWID): Design for Challenging Work Environments. (Abascal, J., Barbosa S., Fetter M., Gross T., Palanque P., & Winckler M., Ed.).Human-Computer Interaction – INTERACT 2015. 9299, 659-660.
Gonçalves, F., Campos P., & Garg A. (2015).  Understanding UI Design for Creative Writing: A Pilot Evaluation. INTERACT 2015 Adjunct Proceedings: 15th IFIP TC. 13 International Conference on Human-Computer Interaction 14-18 September 2015, Bamberg, Germany. 22,
Gonçalves, F., Campos P., Hanna J., & Ashby S. (2015).  You're the Voice: Evaluating User Interfaces for Encouraging Underserved Youths to Express Themselves Through Creative Writing. Proceedings of the 2015 ACM SIGCHI Conference on Creativity and Cognition. 63–72.
2014
Campos, P., Gonçalves F., Martins M., Campos M., & Freitas P. (2014).  Second Look: Combining Interactive Surfaces with Wearable Computing to Support Creative Writing. Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces [Acceptance Rate: 28%]. 323–326.
Campos, P., Gonçalves F., Martins M., Campos M., & Freitas P. (2014).  Second Look: Combining Wearable Computing and Crowdsourcing to Support Creative Writing. Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, Fast, Foundational [Acceptance rate: 25%]. 959–962.
Buenafe, S., Guzman L., Kannan N., Mendoza K., Nunes N., Nisi V., et al. (2014).  Yarn: A Product for Unraveling Stories. Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, Fast, Foundational, [Acceptance Rate: 28%]. 1089–1094.