publications

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2017
Nunes, N., Ribeiro M., Prandi C., & Nisi V. (2017).  Beanstalk: A Community Based Passive Wi-fi Tracking System for Analysing Tourism Dynamics. Proceedings of the ACM SIGCHI Symposium on Engineering Interactive Computing Systems.
Nunes, N., Ribeiro M., Prandi C., & Nisi V. (2017).  Beanstalk: A Community Based Passive Wi-fi Tracking System for Analysing Tourism Dynamics. Proceedings of the ACM SIGCHI Symposium on Engineering Interactive Computing Systems.
Prandi, C., Nisi V., & Nunes N. (2017).  Bus Stops As Interactive Touchpoints: Improving Engagement and Use of Public Transport. Proceedings of the 12th Biannual Conference on Italian SIGCHI Chapter.
Prandi, C., Nisi V., & Nunes N. (2017).  Bus Stops as Interactive Touchpoints: Improving Engagement and Use of Public Transport. Proceedings of the 12th Biannual Conference on Italian SIGCHI Chapter.
Pereira, L., & Nunes N. (2017).  A Comparison of Performance Metrics for Event Classification in Non-Intrusive Load Monitoring. IEEE International Conference on Smart Grid Communications (SmartGridComm).
Nisi, V., Dionisio M., Bala P., Gross T., & Nunes N. (2017).  DreamScope: Evaluating Interactive 360 Degree Virtual Reality in a Physical Narrative Art Installation. Proceedings of the 8th International Conference on Digital Arts - ARTECH 2017.
Prandi, C., Roccetti M., Salomoni P., Nisi V., & Nunes N. (2017).  Fighting exclusion: a multimedia mobile app with zombies and maps as a medium for civic engagement and design. Multimedia Tools and Applications. 76, 4951–4979.
Colley, A., Thebault-Spieker J., Lin A. Yilun, Degraen D., Fischman B., Hakkila J., et al. (2017).  The Geography of PokéMon GO: Beneficial and Problematic Effects on Places and Movement. Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems. 1179–1192.
Colley, A., Thebault-Spieker J., Lin A. Yilun, Degraen D., Fischman B., Hakkila J., et al. (2017).  The Geography of PokéMon GO: Beneficial and Problematic Effects on Places and Movement. Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems.
Colley, A., Thebault-Spieker J., Lin A. Yilun, Degraen D., Fischman B., Hakkila J., et al. (2017).  The Geography of Pokémon GO: Beneficial and Problematic Effects on Places and Movement. Proceedings of the SIGCHI Conference on Human Factors in Computing Systems.
Valente, P., Silva T., Winckler M., & Nunes N. (2017).  The Goals Approach: Agile Enterprise Driven Software Development. (Goluchowski, J., Pankowska M., Linger H., Barry C., Lang M., & Schneider C., Ed.).Complexity in Information Systems Development: Proceedings of the 25th International Conference on Information Systems Development. 201–219.
Jeong, B., Ibáñez J., Nunes N., & Chen M. (2017).  A Tattooed Bracelet for Child Vaccination Records in a Developing World Context. Proceedings of the 2017 Conference on Interaction Design and Children.
Calvary, G., Nichols J., Campos J. Creissac, Nunes N., & Campos P. (2017).  Welcome to the First Issue of PACMHCI EICS. Proc. ACM Hum.-Comput. Interact.. 1, 1:1–1:2.
2016
Nunes, N., Nisi V., & Rennert K. (2016).  beEco: Co-designing a Game with Children to Promote Environmental Awareness - A Case Study. Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems.
Valente, P., Silva T. Rocha, Winckler M., & Nunes N. (2016).  Bridging Enterprise and Software Engineering Through an User-Centered Design Perspective. Web Information Systems Engineering – WISE 2016: 17th International Conference, Shanghai, China, November 8-10, 2016, Proceedings, Part II.
Alves, R., & Nunes N. (2016).  Ceiling and Threshold of PaaS Tools: The Role of Learnability in Tool Adoption. (Bogdan, C., Gulliksen J., Sauer S., Forbrig P., Winckler M., Johnson C., et al., Ed.).HCSE 2016, and 8th International Conference on Human Error, Safety, and System Development, HESSD 2016.
Nisi, V., Dionisio M., Silva C., Castro D., Dionisio D., Radeta M., et al. (2016).  "Echoes of Nature”: a transmedia project to foster dialogue about the natural capital of Madeira island. Workshop on Exploring New Approaches to Narrative Modeling and Authoring, ICIDS 2016, Los Angeles, CA, USA, November 15–18, 2016, Proceedings.
Cao, H-A., Wijaya T. Kurniawan, Aberer K., & Nunes N. (2016).  Estimating Human Interactions with Electrical Appliances for Activity-based Energy Savings Recommendations. Proceedings of the 2016 IEEE International Conference on Big Data (BigData ’16). Washington, DC, USA.
Prandi, C., Roccetti M., Salomoni P., Nisi V., & Nunes N. (2016).  Fighting exclusion: a multimedia mobile app with zombies and maps as a medium for civic engagement and design. Multimedia Tools and Applications. 1–29.
Valente, P., Silva T. Rocha, Winckler M., & Nunes N. (2016).  The Goals Approach: Enterprise Model-Driven Agile Human-Centered Software Engineering. (Bogdan, C., Gulliksen J., Sauer S., Forbrig P., Winckler M., Johnson C., et al., Ed.).Human-Centered and Error-Resilient Systems Development: 6th International Conference on Human-Centered Software Engineering, HCSE 2016, HESSD 2016.
Ribeiro, M., & Nunes N. (2016).  Human Mobility Tracking through Passive WiFi - A case study of Madeira Island, Universidade da Madeira. Faculty of Exact Sciences and Engineering. Master in Informatics Engineering,
Bala, P.., Dionisio M., Nisi V., & Nunes N. (2016).  IVRUX: A Tool for Analyzing Immersive Narratives in Virtual Reality. Interactive Storytelling: 9th International Conference on Interactive Digital Storytelling, ICIDS 2016, Los Angeles, CA, USA, November 15–18, 2016, Proceedings.
Cao, H-A., Rauchenstein F., Wijaya T. Kurniawan, Aberer K., & Nunes N. (2016).  Leveraging User Expertise in Collaborative Systems for Annotating Energy Datasets. Proceedings of the 2016 Workshop on Smart Grids at the 2016 IEEE International Conference on Big Data (BigData '16).
Ribeiro, M., Pereira L., Quintal F., & Nunes N. (2016).  SustDataED: A Public Dataset for Electric Energy Disaggregation Research. ICT4S-16.
Ribeiro, M., Pereira L., Quintal F., & Nunes N. (2016).  SustDataED: A Public Dataset for Electric Energy Disaggregation Research. ICT for Sustainability 2016.

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