We are in the midst of a transition from book culture to digital culture. What are the differences between communicating on paper and on screen? Do we read and interpret differently with these two formats? What role does sound play in communicating messages to an audience? This presentation will answer those questions with a variety of examples, emphasizing time-based communication, whose goals can be information, inspiration, or entertainment. Graphic design and visual communication have evolved to include elements of film, performance, and narrative—all time-based—in their pursuit of effective communication.
Short Bio:
Dan Boyarski is professor and head of the School of Design at CMU. In addition to his administrative duties, he teaches Graduate Studio I, Time Motion & Communication, and courses in typography. His interests lie in time-based communication, dynamic information design, interface design, and interaction design.
Web:
http://www.design.cmu.edu/show_person.php?t=f&id=DanBoyarski